![]() ![]() And for more hard-core u can set down the pagers total to lower than 4 (which is standart). With that u can turn up the difficulty by reducing the number of pagers per player to 1 so it will force your 4-headed-crew to split into 2 teams cuz everyone can only answer a pager once. The formula is simple: the higher the Dlvl the easier (and faster) u can be detected by guards, civilians and cameras over a higher distance.Īs I spent hours in forums reading many posts and opinions leading to the fact that SA is beeing mostly judged "as is", the Author implemented a function where u can turn off the actuall SA-mode, meaning: u still have to answer 1-shot-killed guards pagers. Also the Detection level (Dlvl), or concealment, takes a major role in stealth jobs. A single crew member can answer all 4 pagers of a job which allows a 4-headed crew to split into 4 covering more space. In that time the player answering can be surprised by another guard making it mandatory to kill guards in specific places where they have enough time for the pager and bagging the corps. One of the crew member has to answer it in a few seconds so the alarm won't set off. The standart stealth mechanic allows the crew to shoot only 4 guards of GenSec which triggers the pagger. SA is a mod which alters the stealth mechanic of the game without rebalancing it. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |